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THE DAILY CARD TABLE QZHZKJ.COM PLAY AT YOUR PACE

THE NEXT MOVE IN PRINT · THE NEXT LINE IS YOURS

How to Play

Notes on How to Play, collected in one place. Keep this page in mind if you need to return to the information.

One table.
Endless possibilities.
Learn the rules

NOTES FROM THE TABLE

Pick a table

Every difficulty uses 104 cards and the same ten-column layout. Choose Play Spider for one suit, 2 Suits for spades and hearts, or 4 Suits for all four suits. One suit removes mixed-suit complications while you learn the controls. Changing difficulty opens that mode's own saved game when local saving is enabled.

Understand the layout

The key details are straightforward. Six cards are dealt to each of the first four columns and five to each remaining column. Only the bottom card of each starting column is face up. The stock holds fifty cards for five later deals of ten. The tableau begins with 54 cards in ten columns.

Make a single-card move

On this website, the following points apply. Choose an exposed card and place it on an exposed card one rank higher. A nine can move onto a ten, and a Jack can move onto a Queen. An empty column accepts any exposed card, including a King or Ace. Suit does not restrict a single card's destination when the ranks fit.

Select a legal sequence

The key details are straightforward. A shorter valid segment at the bottom may still be moved separately. A break in suit or rank means the entire selected group cannot move as a unit. Cards move together only when they are face up, in one suit and descending by single ranks. Select the highest card of the group you want to move.

Spider solitaire 2 suits free

Turn the next card over

Keep these details in mind. Undoing the move restores the previous face-down state when appropriate. The newly revealed card may provide a useful destination or a new group to build. Moving every face-up card away from a hidden card reveals that hidden card automatically. You do not need a separate flip action.

Solitaire palm

A temporary workspace

Keep these details in mind. A King cannot land on another card, so it needs an empty destination. Any movable sequence can be placed into an empty column. Empty columns are useful for separating mixed suits and making hidden cards accessible. Fill all empty columns before dealing a new row from the stock.

Deal another row

Keep these details in mind. Activate the stock button to add one face-up card to every column. A deal is refused if any column is empty. A successful stock deal counts as one move in this game's counter. Undo can restore the tableau and stock to their state before that deal.

Clear King through Ace

On this website, the following points apply. Arrange thirteen face-up cards of one suit from King down to Ace at the bottom of a column. The game automatically removes that complete sequence. A mixed-suit sequence does not qualify even if every rank is present in descending order. Collect eight qualifying sequences to win.

Use the controls

Here is what to know. Click or tap a movable card and then a destination column, or drag the selection directly. Keyboard users can focus face-up cards and activate them with Enter or Space. The menu, stock and game controls also work with normal keyboard focus. Left and right arrow keys move focus between columns, and Escape clears a selection.

Choose the next step

Replay starts the current shuffle again, while New game creates a fresh shuffle. The Hint feature suggests a legal option without guaranteeing that the deal can be won. Undo reverses recent successful actions while the stored undo history is available. Saving is local to this browser and difficulty, and can be disabled in Privacy & Cookie Settings.